Since most f2p games generalize on level grinding, Rappelz wouldn't disappoint you one bit. The visuals are stunning and would probably be one of the first things to catch your attention. Grinding is what makes this game go since you pretty much have to grind for everything. Now this may seem like a total let down, but do know that a majority of people prefer this style of MMO gaming. The characters all look good (and I'm not referring to the graphics), with their radical hairdo and divine looking armor. Rappelz has been catering its MMO goodness for quite some time now. It would seem that this game is quite popular and it's not about to die any time soon. So... let us take a closer look shall we?
Races and Classes
"Deva Kn--" "Oh don't worry man... we know :))"
Unlike other MMOs, races in the game have a rather 'pinpointed' role. Everyone in a particular race starts out with the race's default class. This is pretty much referred to as the newbie class. Your role in the game can only be defined by which race you choose. It's not really about a certain race having their own specialty, but rather their own unique features. Deva, for example are the only ones who can have a tanking class while the Asura gets to have rogue-ish abilities like “deep evasion” and offensive damage. It's a bit messed up although it doesn't serve as a problem whatsoever. More classes are revealed as you progress throughout the game, giving you more options for your character to mold into.
Character customization is rather poor in terms of aesthetics since you don't get that many options to choose from. The serious lack of clothing is also an issue although their default fashion sense and funky hairstyles look good enough for people to not mind it.
There's also a serious lack of information in the character selection screen which makes it pretty hard to determine your character's future. The small details on what they specialize on however makes up for it. It may be rather harsh for newbies to not know what they are getting to, although it's nothing a bit of research wont fix (the class descriptions ARE featured in their website after all).
Oooh! Shiny!
Another thing thats quite appealing would be the game's dazzling skills. I don't know about you but it IS quite hard for me to resist shiny spells, and this game pretty much shines with a lot of those. The damage display is also rather amusing, especially since it's quite rare for people to be satisfied with how criticals or damage numbers would come up. Despite the low variety of character aesthetics, seeing them in combat removes makes them rather invigorating. It wont really matter if you look like everyone else, just as long as you hit HARDER(or spark more LOL) than everyone else.